Kotor 2 Door Puzzle
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Kotor 2 Goto Ship

Whether you are Light or Dark Side, your general objective will be the same: unlock the giant door just to the east of #2 using both the north and south consoles, at #6 and #10. Once unlocked, you can finally enter the room at #11 and eventually #12 to the final confrontation.
Kotor 2 Door Puzzle
As a Light Sider, expect more of Vaklu's troops, and as a Dark Sider, you can of course expect more Royalist soldiers of all types. Most of the resistance will be in the giant corridors but expect some inside rooms.When you see either the Royalist Corporal or Vaklu Officer, they can take you quickly back and forth from #2 to either the north or south areas.1 - ExitExit to.2 - Locked Door & Mission ObjectiveAs either Light or Dark Side, you will get your primary mission here. Dark Siders will have a more specific mission from Tobin to disable both the north and south consoles, while Light Siders are left wondering what to do. Either way, both paths are essentially the same. For now, head north to #3.3 - Console & MuseumUsing the console outside this door causes it to overload and explode, courtesy of an anonymous 'fan'. Instead, enter the Museum, defeat its occupants and take the high-quality items from the four containers in the room.